The Arkhalea Wiki:Rules

= Content Rules =

To ensure that this can be a long-lived project free from C&D letters and IP disputes, please keep the following in mind as you add content:

Names
While names similar to existing names are not necessarily an issue, there are a few things to be aware of:


 * Avoid place names similar to those of published worlds. This includes literature, existing RPG worlds, video game places, etc.


 * Avoid single-source monster/race names. Most of the 'Tolkien' races existed in myth and folklore long before Tolkien wrote about them, and are safe for use. The Beholder belongs to Wizards of the Coast. The Ayeranad, twisting balls of eyestalks floating in the Northern parts of the Seas of the World-End are our own, non-infringing beasties.

Edition-Specific Content
Our goal is to make a world that will work for all editions of D&D. To this end, we need to limit edition-specific content.


 * Well-defined races and monsters should be limited to those existing across all editions.


 * Edition specific races should be skinned. If you are writing about a specific race, couch them in general terms, rather than referring to them by name. The Turag-Mar are a hulking, warlike race who worship dragons. This could fit a number of races in each edition. It will be up to the DM to pick the race that fits their edition.


 * Ditto on specific classes. Warrior, wizard, cleric, and rogue(?) are all fine. If you need a more specific class, try to frame it as a variant on one of those four. It won't always be possible to cover all editions, as OD&D was so limited, but the goal is to cover as many as possible.

= Editiquete =

Talk with people before making substantial edits to things they have written. This is supposed to be a community project, not a series of competing fiefdoms. As counterintuitive as it is to say, "ask first", not asking tends to cause walls to be thrown up pretty quickly, as people seek to retain the control ripped from them.

So far, we've had great collaborative discussions that have lead to very fruitful ideas. We need this to continue to make this site thrive.

This world is huge!' Don't forget that part. There's enough room for almost everyone's ideas. While it may not be exactly the form you initially conceived the idea in, outside of genera/world-breaking content, there should be room for it. At the same time, recognize that your idea doesn't necessarily get the entire world, continent, or even realm to itself. We're shooting for an interesting variety of ideas to populate this world. Find a niche and make it grand. Just be sure to share.